|
Rosenberg, Mark J. (2001). E-Learning:
Strategies for delivering knowledge in the digital age.
New York: McGraw-Hill.
QUOTES
- "The next big killer application
for the Internet is going to be education. Education
over the Internet is going to be so big it is going to make
email usage look like a rounding error in terms of the Internet
capacity it will consume."
--John
Chambers, CEO of Cisco, Inc. (Quoted in the New York Times)
- "In my lifetime, I've never seen
hype and understatement walk hand in hand. But that's
what we're seeing now. I'm convinced that our great-grandchildren
will look back and wonder why we didn't get it."
--Nicholas
Negroponte, Director of MIT's Media Lab
- "The illiterate of the 21st century
will not be those who cannot read and write, but those who
cannot learn, unlearn, and relearn."
--Alvin
Toffler, Futurist
- "All genuine knowledge originates
in direct experience."
--Mao
Zedong
- "The paradox of our times is that
we are inundated by information yet starved for knowledge."
--William
R. Brody, President of Johns Hopkins University
- "In short, many training departments
today are merely using the Internet to increase the rate
at which they "spray" training at employees and
"pray" that organizational performance will improve
as a result. for many trainee departments, the Internet
is simply a bigger hose with which to deliver training."
--Tony
O'Driscoll, IBM's Institute for Knowledge Management
- "When the rate of change outside
exceeds the rate of change inside, the end is in sight."
--Jack
Welch, CEO of GE
PREFACE
-
Most people believe that CBT is a
recent innovation when, in fact, it's been around over
30 years. Yet in 1998 most organizations reported
that less than 15% of their corporate education was technology-based.
We must conclude that, despite its promise, technology-based
education has been disappointing at best.
-
Why This Book? And Why
Now? Because the Internet is fundamentally altering
the technological and economic landscapes so radically
that it is now possible to similarly alter the use of
technology for learning.
-
However, there's also a danger:
if we continue to focus too much on the technology and
not enough on how well it is used, we will continue to
fail.
-
The Inevitability of Online
Learning: Businesses need to get information to large
numbers of people 24/7, farther and faster than ever,
and do it cheaper than ever before.
-
"The question is no longer
whether organizations will implement online learning,
but whether they will do it well."
Six Fundamental Beliefs
- Internet technology is the key to a
profound revolution in learning, but it is only a tool,
not a strategy.
- There is an enduring an important role
for traditional classroom instruction.
- Learning is a continuous, cultural
process-- not simply a series of events.
- The broad field of learning encompasses
more than education and training-- it is a genuine discipline.
- You do not necessarily have to be in
the educational or training business to create opportunities
for e-learning.
- Strategy development and implementation
are never really finished.
A Strategic Focus
Too often we become so enamored with the
promise that technology offers that we ignore the climate
in which it will be implemented.
Disclaimer: This is not a "how
to" book. Rather, it is a companion to the many
fine "how to" books on the market.
PART I: THE OPPORTUNITY
Chapter 1: Learning is a Lot More Than
Training
-
Learning and training are not the
same thing. Training is the way instruction is conveyed,
while learning is a our internal way of processing information
into knowledge. Training supports learning but is
not in itself learning.
-
An effective learning strategy must
transcend training.
-
In business, learning is a means to
an end---usually, enhanced work force performance that
translates into value (e.g., better products, better services,
lower costs, better competitive position, greater productivity,
increased market share).
-
Businesses have traditionally
relied on training as the default way of improving performance,
and instruction as the process that makes training work.
Training has Four Main Elements
- An intent to enhance performance in
a specific way
- A design that reflects appropriate
instructional and assessment strategies.
- The means and media by which the instruction
is conveyed.
- A more formalized assessment or certification
capability (at least in high accountability situations)
A New Era
- Amount spent on corporate training
in 1998: $62.5 billion.
- Amount spent on facilities and overhead
(e.g., classrooms): $4.5 billion---an 89% increase over
the previous five years.
- Amount spent on outside services:
$15 billion--- a 52% increase over the previous five years.
It's clear from the above statistics that
companies are shifting some of their training investments
away from on-site classrooms.
Training Pays Off
According to a 1997 study by ASTD, higher
training expenditures per employee result in higher sales
and greater profits for the company.
A Transformation is Underway
It's good that training is paying off.
But in order to continue moving forward in the future, we
must transform our perceptions of learning in five major areas:
- From training and performance
- From the classroom to any time... anywhere
- From paper to online
- From physical facilities to networked
facilities
- From cycle time to real time
Broadening Our Perspective
E-learning is diversifying, moving beyond
courseware and instruction to the generation and dissemination
of information (knowledge management), as well as performance
support.
|
Characteristics of Instruction
vs. Information |
|
Instruction
- Focused on specific learning
outcomes
- Purpose defined by instructors
and instruction all designers
- Based on needs and audience
analyses
- Sequenced for optimum memory
retention
- Contains presentation, practice,
feedback, and assessment
|
Information
- Focused specific organization
of content
- Purpose defined by users
- Based on the characteristics
of the particular knowledge discipline
- Sequenced for optimum reference
- Centered on effective presentation
|
The Internet and Organizational Learning
Today, many companies are establishing
"chief learning officers" or "chief knowledge
officers". They are investing in corporate universities
and trying to become "learning organizations" by
creating an environment and culture that encourages knowledge
generation, sharing, and learning from mistakes.
Three Learner Needs
- Access is key: employees need technical
infrastructure, empowerment, flexibility, and time.
- Comprehensive approach: information
any organization should be reliable, accurate, complete,
organized, and labeled for easy retrieval and use.
- Balance: a complementary balance between
training and information.
Three Business Needs
•
Information: businesses need to deliver
the right information to the right people at the right time.
•
Open culture: the organizational culture
should encourage the sharing of knowledge rather than hoarding
it.
•
Effective technology: companies for Quark
cost-effective technologies that allow all these needs to
be met.
Chapter 2: The E-Learning Revolution
Throughout history, a few technological
advances have been "disruptive" or "restructuring"
technologies--- that is, have the power to completely alter
society. Examples include the printing press, communications
technologies like telephone and radio, and airplanes.
The web is the latest restructuring technology.
A Short (And Often Frustrating) History
of Technology For Learning
•
1922: Thomas Edison predicts that the motion
picture would replace text books (and perhaps teachers) in
the classroom.
•
Early 1940s: the Army training film revolutionizes
mass training.
•
1950s: increased use of "programmed
text" and "teaching machines", based on principles
of behavioral psychology.
•
1970s: award-winning PBS television shows
like "Sesame Street".
•
1970s-80s: rise of computer-based training
(CBT), first on mainframe and then on microcomputers.
Why didn't TV Revolutionize Learning?
Because, unlike a good classroom session,
it's not interactive.
Why Didn't CBT Revolutionize Learning?
•
It couldn't keep up with changing technologies
•
A rapidly changing knowledge base often
rendered content obsolete
•
A lot of it was deadly dull.
The Cycle of Failure
- Discovery
- Hype leads to high expectations
- Initial programs are poor and ineffective
- Disillusionment
The Rise Of A Web-Based Learning Industry
During the 1970's, there were only a few
pioneers in distance learning (e.g., Florida's Nova University).
Today, hundreds of colleges and universities, including prestigious
ones, are offering online curricula.
There is also been growth in:
- The for-profit university industry,
as witnessed by Jones International University and the University
of Phoenix.
- Course management software like Blackboard
and WebCT.
- Learning portals that consolidate courseware
from different vendors.
- E-learning integrated into business
web sites as a value-added feature.
E-Learning Defined
E-learning is based on three fundamental
criteria:
- It is networked, making it capable
of rapid updating, distribution, and share of information
or instruction.
- It is delivered via a computer using
the Internet.
- It focuses on a broad view of learning
that goes beyond traditional training paradigms.
Benefits Of E-Learning
- Lowers costs
- Enhances business responsiveness
- Brings consistency
- Allows customization
- Content is more timely
- Content is more dependable
- Learning available 24-7
- No user "ramp up" time
- Is universal
- Builds community
- Is scalable
- Leverages corporate investment in the
web
- Provides an increasingly valuable customer
service
A Strategic Foundation for E-Learning
New approaches to E-Learning (e.g., online
training and knowledge management)
- Coordination of E-Learning with other
training efforts
- Necessary infrastructure
- Learning culture, management of ownership,
and change management
- A sound business case for E-Learning
- Reinventing the training organization
PART TWO: NEW APPROACHES FOR E-LEARNING
Chapter 3: Why Most CBT Doesn't Work
and How It Can Be Better
Learning at the foot of a master has been
around for thousands of years---call the tutorial model.
But as demand grew faster than the number of masters, a classroom
model evolved whereby one master could train many more students.
Ever since, we have striven to recreate the quality of the
original tutorial model.
Who hasn't wished to be able to monopolize
a master's time, to benefit from his/her undivided attention?
This was the promise of computer-based learning---a promise
that has gone largely unfulfilled. Why? Here are
eleven possible reasons:
- The content wasn't any good.
- The learning wasn't authentic.
- Form over substance.
- One size didn't fit all.
- The technology was a barrier.
- It was useless after the initial use.
- The learning wasn't reinforced.
- There was no support for it.
- It went against the culture.
- It was just plain boring.
- It was "shovelware".
The Road to Better Online Training
- Goals that are meaningful and motivational
- Learning by simulations.
- Learning from mistakes.
- Robust coaching and feedback
- Expert Modeling
- Learning from stories
- Authenticity
- Reuse after learnin
Does Multimedia Enhance Learning?
Adding multimedia to a bad learning program
won't improve it, a fact unknown to many publishers who have
rushed to augment their "shovelware" CD-ROMs with
copious images that have little coherent relationship to the
content. Additionally, bandwidth remains
an issue with most multimedia.
However, when used carefully (i.e., in
service to sound instructional design), multimedia can augment
learning. The key is balance---balance between
glitz and authenticity, between production values and instructional
values, balance between cost and return and between "edutainment"
vs. learning..
Chapter 4: Knowledge Management
Walk into a strange library, and chances
are you already know how to use it. That's because the
card catalog and classification schemes are similar in virtually
every library. The web is a different story. Search
engines are not nearly as well structured or universal in
format as a library's card catalog system. Clearly,
the web needs standardization.
What is Knowledge Management?
A system that supports the creation, archiving,
searching, and sharing of information, expertise, and insight
within and across communities of people and organizations
with similar interests and needs.
Four Types of Information
- Individual
- Organizational
- Tacit
- Explicit
Benefits of a "Corporate Brain"
- Learning: applying information in new
situations.
- Vision and action: seeing and reacting
to the outside world.
- Memory: Storehousing the collective
intelligence of the firm.
- Toolbox: Access to performance support
tools and systems.
- Creativity: a giant suggestion box
and brainstorming forum.
- Integration: Bringing together the
firm's various people & skills
The Knowledge Management Pyramid
-
Level 3: Intelligence: at this level,
the online knowledge has become so valuable that the organization
depends on it to operate effectively.
-
Level 2: Information creation, sharing,
and management: people contribute to the system by creating
content, thus growing the content database. Information
is kept current by constant updating. Common tasks are
completed online in a manner that is more efficient than
the older non-automated procedures.
-
Level 1: Document Management: putting
documents online and facilitating access and retrieval
to them.
Performance Support
Performance support enables you to:
- "Get up to speed" more quickly
in a new job.
- Perform tasks that you normally could
not perform without the assistance of other people.
- Perform tasks better without having
to learn them.
- Use tools that amplify your productivity.
Forms of Performance Support
•
Checklists
•
Forms
•
Reference Cards
•
Electronic Performance Suppor
Gloria Gery's Three Levels of Performance
Support:
- External: Provided externally to a
system or process. Examples include job aids and help desks.
- Extrinsic: Internal to the system or
process but initiated by the user. Examples include software
wizards, context-sensitive help, and templates.
- Intrinsic: Internal to the system or
process and initiated by the system in an attempt to anticipate
problems and adapt to users' needs. An example includes
the pop-up help in Microsoft Office (well, sometimes!).
Is Expertise Always Required?
-
Training people to become experts
takes an immense amount of time, money, and practice.
There will probably always be jobs where true expertise
is demanded (e.g., surgeons, pilots). But there
are also many jobs where expertise does not have to be
internalized but can rely on knowledge support.
-
Integrating Performance Support Into
Knowledge Management
-
Performance support and knowledge
management complement each other as well as augment training.
If you're only using one, consider incorporating the other.
Community and Collaboration in Knowledge
Management
Knowledge management should provide methods
that let people who use content to be involved in its creation
and to collaborate with each other. Face it---information
exchange goes on in every organization; it's a matter of whether
you create a climate that supports it and makes it more effective.
A good deal of research supports the value
of communities in learning. For example, see www.wested.org,
which presents work that suggests people learn best when they
can interact with others in communities of shared interests.
The best learning takes place when people have access to the
right information at the right time and are members of a knowledge
community.
Managing the Information
The contribution side of knowledge management--
the collection, structuring and archiving of content-- is
more difficult than the distribution side. There are
three key aspects of knowledge contribution:
- Inbound information management: identify
knowledge sources, prioritize and manage incoming information,
deciding what to publish, tagging, templates, and cataloging.
- Purging dated information: preferably
by assigning each contribution a "life expectancy"
as well as tagging it with identifying information including
an expiration date.
- Benefiting contributors: incentives should coax people
to contribute. Contributing should become part of
the "fabric" of jobs.
Knowledge Structuring Is Key
Many organizations suffer from "information
anarchy". Information must make sense for users.
You must have a structure for classifying knowledge and do
a good job setting up search functions. To accomplish
this, you must know the content domain.
Moving Problem Solving And Decision-Making
Skills To E-Learning: A Case Study
Kepner-Tragoe, a consulting company, offers
training and decision making, problem solving, and project
management. In response to clients who asked for tools
that integrated these processes into an organization, they
developed "eThink", a software tool with a variety
of different work spaces suited to solving a problem, making
a decision, sorting out complex solutions, avoiding problems,
or taking advantage of opportunities. the two can be
accessed through Socratic wizards that provide more guidance
or worksheets that provide less guidance.
Knowledge Portals
Portals from the Internet are good examples
of knowledge management:
•
Cars: www.carpoint.com, www.autoweb.com, www.edmunds.com
•
Finance: www.quicken.com, www.fool.com
•
Consumer: www.purina.com
•
Medicine: www.webmd.com, www.medixperts.com
•
Legal: www.lrn.com
•
Books: www.amazon.com
•
Education: www.education-world.com, www.kn.pacbell.com/wired/bluewebn
An Example: My Help Desk www.myhelpdesk.com
This Help Desk site is organized into
sections like:
•
Get Help: knowledge and information
•
Get Productive: tools
•
Get Connected: community
•
Get Smart: training
Get Support: human support contact
Get Technical: specifications and technical
documents
Users specify their hardware and software
at a personal worst home page is created for them, with support
and training specialized for their needs.
Information Dashboards
The government's interactive census web
site (www.factfinder.census.gov) allows one to access and
configure census data to meet commercial or research needs.
When you set your data parameters, the system reconfigure
see information for you (this is both knowledge management
and performance import in one). A dashboard differs
from a portal in that a portal organizes web sites while
a dashboard organizes information.
Decision Support
E-Town (www.etown.com) is a consumer electronics
site that also boasts knowledge management and performance
support features. Its "knowledge book" provides
information on products as well as information on how to use
and troubleshoot them, and its "expert advice service"
("Ask Ida") queries users and then helps them make
the right purchase decisions.
Task Enablers
Task enablers take people to a higher
level of capability. For example, Ask Jeeves (www.askjeeves.com)
is more than a search engine. it uses a natural language,
question and answer approach rather than the traditional keyword
approach. Other task enabler sites include travel sites
like travelocity.com and expedia.com, where users can search
for flights, hotels, and car rentals--- then order those services
from a single interface. Or Financenter (www.financenter.com)
offers over 100 performance support tools called "ClickCalcs".
Other examples of task enablers in
business:
- Proposal generation tools
- Online sales account management systems
- Automated expense and purchasing
Such systems have the advantages of:
- Faster task completion
- He informed process
- Greater accuracy
- Integration with other systems (e.g.,
allows for better reports)
Two final reasons why knowledge management
is so important:
- Good knowledge management can reduce
the need for training
- Demand for training tends to decline
over time, while demand for knowledge stays constant or
even grows.
Building a knowledge management solution
- Determine if the effort makes sense.
- Understand a community you are addressing.
- Know what you know.
- Master the content.
- Employ the technology of the enterprise.
- Develop a knowledge structure and
test it.
- Prototype.
- If you include performance support,
it should make work easier, not harder.
- Plan for the running of the KM system,
not just the building of it.
- Work to generate support you'll need
going forward.
- One portal.
- Don't stop at document distribution.
- Understand a value of time.
- Establish key KM roles: e.g., information
architect, editor, online librarian, knowledge owner,
content author, community facilitator.
- Build collaboration into the system.
- Balance explicit knowledge with tacit
knowledge.
- Give incentives and reward participation.
- Finally, though be afraid to "hang"
online training from your KM system.
Chapter 5: Integrating E-Learning and
Classroom Learning
The approaches discussed in the last chapter
(knowledge management and online training) are even more powerful
when combined with classroom training. Now we are moving
toward building a learning architecture.
Questions:
- Where is e-learning not appropriate?
- How should e-learning be used to supplement
classroom learning?
- How should the e-learning and classroom
learning components be sequenced?
- How much time should there be between
each component?
- How can on-the-job experience be integrated
into the architecture?
- How will the effectiveness of the total
learning architecture be assessed?
The New Role of Classroom Training
All classroom training is not antiquated.
however, introducing e-learning can lead to a number of changes
in classroom based learning:
- The classroom may no longer be the
default delivery system.
- Less teaching, more facilitating
- More reliance on online original source
materials.
- Course start and end dates become increasingly
irrelevant.
Building a Learning Architecture
- Conduct a thorough needs assessment.
- Base your architecture design on the
competencies you wish to build.
- Keep the business need in mind.
- Test your architecture assumptions
with all stakeholders.
- Start by associating classroom learning
what application and teamwork, and e-learning with content
and tools.
- Use existing source materials, if available.
- Use the web to link all learning components.
- Help people learn "how to learn".
- Think "precision learning".
- Create and maintain a community on
the web.
- Use the classroom has makes tension
of your online learning community.
- An gauge learners every step away:
keep communications up, communicate the value of the program,
provide incentives for sticking with it, create opportunities
for employers to use the program, keep technological problems
from ruining things, and be responsive to problems.
Can You Put Classroom Training On The
Web?
Consider how much of the program is synchronous
vs. asynchronous. On the one hand, asynchronous programs
are better suited to the web, but:
- Require a much deeper understanding
of instructional design
- Are more costly to develop
Synchronous programs have several uses:
- Quick applications or process training
- Create greater access to key events
- Learning management
- Community building
- Online conferencing
- Rich media delivery
- Preservation of key events
However, while synchronous programs provide
interaction, it's usually not as personalized or as casual
as in a regular classroom. If you require high levels
of interactivity and teamwork, a web-based class may not be
what you're looking for.
Killer Apps in E-Learning
The original justification for e-learning
was to make learning better, faster, and cheaper. but
the potential also excess to create "Killer Apps"---
e-learning so effective and innovative they redefine learning
in your organization (or at least significantly "raise
the bar"). The initial development of performance
support was a Killer App; so was knowledge management.
Who knows what tomorrow's Killer Apps will be?
PART III: ORGANIZATIONAL REQUIREMENTS
FOR E-LEARNING
Chapter 6: Building and Managing an
E-Learning Infrastructure
You Cannot Begin Without Access...
Or a Strong Partnership with IT
If you are going to succeed, the people
important to the success of your initiative must be on board.
A failure in one significant area (e.g., infrastructure, ISP,
IT, bandwidth) can sink you. If there our existing
corporate platforms, it makes sense to use them to "ride"
on the infrastructure practically for free.
How will you reach employees who don't
use a computer on the job? Kiosks? Wireless? PDAs?
The Rise and Fall of PLATO
-
PLATO was one of the earliest forms
of computer-based training. Mainframe-based, it
was dominant in its day, but events (e.g., the rise of
PCs) overtook its leadership in the market.
-
TRO Learning purchased PLATO and begin
an effort to turn it around. They upgraded it, replaced
the closed, a flexible platform with an open system based
on standards, and surrounded it with a training management
system. Today, PLATO is once again a leading educational
software system.
-
Moral: an appropriate infrastructure
almost killed this meeting learning system, but rethinking
technology and the surrounding environment rejuvenated
it.
Learning Portals
A learning portal is a web-based, single
point of web access serving as a gateway to a variety of e-learning
resources. There are portals you buy and portals you
build. a company can set up its own learning portal
and use it to "push" content, while users can still
personalize it (think "MyYahoo").
Learning Management Systems (LMSs)
A modern learning management system uses
the Internet to manage the interaction between users and learning
materials. It helps management track who is learning what
and keep skills databases. It helps employees plan,
access, and manage e-learning on their own.
Eleven Core Capabilities of a LMS
- A common online course catalog
- A common online registration system
- An up-front competency assessment tool
- The ability to launch and track e-learning
- Learning assessments
- Management of learning materials
- Integrating knowledge management resources
- Organizational readiness information
- Customized reporting
- Supporting collaboration and knowledge
communities
- Systems integration
An LMS Should Ideally Be:
- Authoring tool neutral
- Vendor neutral
- Browser neutral
- Platform neutral
- Doesn't use client-side software
- Free of Plug-ins (or use one that's
ubiquitous)
Scalable
- Capable of working through a firewall
- Intuitive Interface
- Real-time registration
- Tracking
- User personalization
- Robust test engine
- Fast
- Secure
- Easy to upgrade
- Dependent on established technology
- From a stable vendor
- Well-supported
- Reasonable in cost
The Goal of Interoperability
Interoperability is the ability of your
e-learning systems to work with each other. Given the current
state of market development, this is not as easy as it sounds!
Most products have consistency only across the vendor's product
lines and are inconsistent with products from other vendors.
However, the development of XML shows promise and should accelerate
work on standards.
Standards
Here are some key standards groups:
- Airline Industry CBT Committee (AICC)
- EDUCAUSE instructional management systems
project (IMS)
- Advanced distributed learning (ADL)
- Alliance of remote instruction authoring
and distribution networks for Europe (ARIADNE)
- IEEE learning technology standards
committee (IEEE LTSC)
Learning/Knowledge Objects
He learning/knowledge object is a small
"chunk" of instruction or information that can stand
alone and still have meaning to a learner.
By breaking down courses into component
parts, we receive several benefits:
- we can build object libraries that
allow different products to use the same material.
- it make objects searchable.
- costs are lowered because objects can
be shared again and again, even for different purposes
- it enables customization of learning
Example: consider what Integrated Project
Systems (www.ipspm.com) is doing in the area of project management
training. they broke their project has been training
into reusable learning objects, and now can use it for multiple
purposes.
Don't Just Throw Stuff Out There
Systems and tools must work together,
making learning more cost effective and easier to manage.
Some Notes about Authoring
- The claim that anyone can author online
training is false
- Using subject matter experts (SMEs)
as authors is a risky venture
- No authoring tool is good at everything
- Standardizing on one tool may not be
a good idea
- Templates can help
- Much of the more complex interactions
and simulations are often beyond the capabilities of authoring
tools
- Authoring is just one aspect of building
an e-learning solution
Key Questions To Ask About An E-Learning
Infrastructure And Tools
- What is the level of web access throughout
the company?
- What is the relationship between
the training and IT departments?
- How collaborative and coordinated
over e-learning are all the training organizations in
the company?
- Is there a comprehensive e-learning
portal strategy in place?
- Does the organization have a position
on interoperability?
- Does the organization have the right
talent, positioned in the right roles, to make the best
use of its learning infrastructure and tools?
Chapter 7: The Four Cs of Success:
Culture, Champions, Communication, & Change
E-Learning bridges work and learning.
The best classroom experiences bring work into the classroom;
the best e-learning experiences bring learning into the workplace.
Note that this is a fundamental shift---you no longer go to
school, the school comes to you.
The Four Cs
E-learning cannot thrive without attention
to the "Four Cs":
- A Culture of learning
- Champions to lead e-learning efforts
- Communicating the value of e-learning
- A Change strategy to bring it all together
Building a Learning Culture
Over and over again, we see people "reinventing
the wheel". that's because e-learning initiatives
are often viewed as unique occurrences. kept OSF usually,
the real culprit is the corporate culture. Many times
companies invest in technology only to find that the culture
will not support it.
Culture-Building Strategies That Don't
Work
- Give customers what they want: this
may not be what they need!
- Create and distribute a robust course
catalog: sometimes organizations offer too many classes--
especially when existing classes are "sliced and diced"
into a plethora of similar courses.
- Think of training as just another product
and sell it: sometimes training gets thought of as another
business instead of supporting the main business.
- Make training "free": usually,
free training has little in the way of direction on who
takes what.
- Build competency models, but don't
use them: most competency models said in big binders and
never get implemented.
- Call yourself a "Corporate University":
just changing your name isn't enough unless it's backed
up with fundamental changes in the training organization.
- Move everything to technology: ending
all classroom training is not appropriate.
- Mandate training: making people
come to training should be used only for certain categories
like safety training and training to avoid sexual harassment.
Culture-Building Strategies that Do
Work
- Make a coach or the directive manager
accountable for learning.
- Focus at the enterprise level.
- Integrate learning directly into work.
- Design well and certify where appropriate.
- Pay for knowledge: i.e., offer incentives
for learning.
- Everyone's a teacher.
- Get rid of the training noise (jargon).
- Eliminate the ability to pay as a gatekeeper
(lest training become a "perk" for the richest
departments).
- Make access is easy as possible.
Signs Your Senior Leadership May Not
Be Serious About E-Learning
- Work is assigned to people who are
already overloaded
- Work is assigned to people who don't
have a clue.
- Directives are given without any money.
- The e-learning budget is always cut
first during hard times.
- Senior managers refuse to learn anything
about e-learning.
- Leaves it to the team to make all the
decisions.
- Refuses to tell his/her boss anything
about it.
- Does not a sign any deliverables or
accountability.
- Believes that going to training is
either a perk or sign of a performance problem.
- Approves other learning strategies
that undermine e-learning.
- Suggests that employees of the web
at work is disruptive.
Helping Senior Managers Become True
Champions Of E-Learning
- Build a sound business case.
- Use success stories.
- Educate executives.
- Coach executives.
- Overcome prior perceptions.
- Work the politics.
- Ignore the disbelievers.
Leadership and Communication
Here are nine steps to follow to make
sure that your communications are well received:
- Consolidate your strategy development.
- Trash old communications vehicles.
- Use the web to communicate.
- Avoid selling and focus on value.
- Communicate value from the top down.
- Build support approach with coaches
first.
- Build and promote an initial win.
- Control external messages.
- Encourage web savvy.
Four Additional Rules of Change
- Don't put change management off until
deployment.
- One size doesn't fit all.
- Focus on change from start to finish--
and beyond.
- Be open and don't over sell.
Chapter 8: Justifying E-Learning to
Top Management…and to Yourself
Criteria For Success
- Cost
- Quality
- Service
- Speed
Justifying e-Learning Costs
- E-learning is more efficient.
- Delivery cycle time: even though e-learning
takes more time to develop, completed courses can be taken
by many learners at once, so the overall time to train a
work force is equivalent.
- The financial benefits of e-learning
go to the organization rather than the training department,
but these benefits do not occur until the delivery side.
- The biggest chunk of money saved is
not in instructor costs or travel, but rather in "student"
costs.
An Example
Suppose an employee's salary plus benefits
is 80,000 dollars a year--- $ 348.00 per workday. A
five-day training class means $1740 in lost productivity.
If an equivalent e-learning class can be completed in three
days, the costs of lost productivity are only $1044--- a savings
of $696. If an organization has 1000 people who need
to be trained, the cumulative savings are $696,000.
Demonstrating E-Learning Quality
- Level one: reaction ("smile sheets")
- Level two: learning (assessment
results)
- Level three: performance (better and/or
fast productivity)
- Level four: results (the contribution
to business effectiveness)
Evaluating E-Learning Service
How accessible is the-learning program?
Evaluating E-Learning Speed
Sponsored is the system to the changing
demands of the business and the changing requirements of its
employees? That is,
- How quickly can it be up and running?
- How quickly can every Jeffrey one?
- How quickly can it be changed or revised?
Two Questions Every Training Organization
Asks… But Perhaps Shouldn't
- How many hours of development time
does it take to deliver one hour of e-learning?
- What percentage of all our training should be technology-based?
These are poor questions because the answer
to them is almost always "It Depends".
The E-Learning Value Proposition
Here is the formula for the value of e-learning:
Cost efficiency + quality + service + speed = value
Chapter 9: Reinventing the Training
Organization
Signs The Training Department May Not
Be Truly Interested In E-Learning
- "We're studying it"
- "Nobody's asking for it"
- "Our e-learning strategy is posted
on our web site"
- "We've got a couple of pilot projects
going"
- "We're waiting for approval"
- "We're waiting for the technology
to improve"
- "We're not sure if this is here
to stay"
- "It will hurt our classroom business"
- "Let's see who else is doing it"
- "Our instructors or against it"
- "Our students don't want it"
- "You can't learn at the worksite---that's
why we have a training center"
- "We can't afford it"
Example: at Microsoft, Bill Gates
reported in 1999 that online training usage increased five
times faster than classroom training, and that twice as much
online training is offered than classroom training.
Can Training Organizations Change?
Factors that help resist change to e-learning
include:
- There is a long and reasonably successful
tradition of classroom learning.
- There is a legitimate ego-building
quality about teaching.
- Instructors and training facilities
represent a major investment.
- There is the perception that if employees
did new one classroom training, they wouldn't come.
A New Business Model for E-Learning
|
OLD |
NEW |
|
Training leadership and
staff are transferred to e-learning |
E-learning group recruits
own leadership and staff |
|
Line item in annual training
budget |
Multiyear investment |
|
Economic model based on
cost recovery |
Economic model based on
investment in critical programs |
|
Funding requests balanced
with other training programs |
Funding request evaluated
only regarding objectives of e-learning |
|
Reports to have training
organization |
Reports to separate governance
board |
|
Held to the same accounting
measures as the rest of the training department |
Evaluated by new measures
of performance |
|
Focused on developing
solutions for current needs |
Focused on current and
anticipated needs. |
|
Considered part of training
org. regarding budget cuts |
Considered separately
for budget cuts |
|
Training operations either
centralized or decentralized |
Key function centralized,
content decentralized |
|
|
|
|
|
Well, that’s it for the summary.
Here are other topics and chapters in the book:
- Re-examining facilities
- Outsourcing
- Professional development and recruitment
- Chapter 10: Navigating the Vendor Marketplace
- Chapter 11: E-Learning on a Shoestring
- Chapter 12: Creating Your E-Learning
Strategy
- Chapter 13: the Future of E-Learning
|