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Macromedia Flash 5 ActionScript Fun & Games
 

    This book covers casino, card, arcade, trivia, and puzzle games--all of which run right off the Internet! Look for a summary soon, but in the meantime here's a listing of the chapters.

 

CH. 1: FLASH ELEMENTS USED TO MAKE GAMES AND TOYS

CH. 2: AN INTRODUCTION TO ACTIONSCRIPT

CH. 3: ACTIONSCRIPT ELEMENTS USED TO MAKE TOYS AND GAMES

CH. 4: THE GAME-CREATION PROCESS

CH. 5: ACTIONSCRIPT DESIGN EFFECTS

CH. 6: TOYS AND GADGETS

CH. 7: CONSTRUCTION TOYS

CH. 8: HUNT AND CLICK GAMES

CH. 9: CATCH AND AVOID GAMES

CH. 10: AIM AND SHOOT GAMES

CH. 11: BALL AND PADDLE GAMES

CH. 12: QUIZZES AND WORD PUZZLES

CH.13: PICTURE PUZZLES

CH. 14: BRAIN PUZZLES

CH. 15: CASINO AND CARD GAMES

CH. 16: ARCADE GAMES

CH. 17: ADVANCED TECHNIQUES

 

 

Copyright © 2003 Dr. Robert S. Bramucci. All Rights Reserved.
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